((OOC: Late to the party, but open to non-canonmates, up to four others.))
Perhaps a bit of a distraction was in order. Ludwig had been in a bit of a slump ever since he'd arrived here. He'd been unforgivably slothful, hadn't accomplished nearly enough in the time that he'd been here, and that was starting to weigh down on his mind. He hadn't been doing anything worth noting, and that bothered him to no end. There was no excuse, no justification, for that. Even still, it would only hurt him if he focused too much on the past. He had to move forward. For that, he needed to clear his mind.
The only problem was that most of the games he found were American in origin. Monopoly, Candyland, Stratego... no, he didn't feel like those. Two were too competitive, too cut-throat- and particularly in the case of the latter, too similar to war-time scenarios for his tastes. To think that the modern era would glorify something as brutal and inhumane as war... no, he wanted to find something else. Something peaceful. Something constructive.
And what should he find but Carcassonne (http://en.wikipedia.org/wiki/Carcassonne_(board_game))? He'd liked the game ever since it had come out, and the idea of building a castle- even a French one!- appealed to his engineering talents. So, for now, he busily started arranging the cards and getting the pieces set out. He may have even whistled a bit under his breath, though that was clearly impossible. Ludwig never had that much fun. Right?
no subject
Perhaps a bit of a distraction was in order. Ludwig had been in a bit of a slump ever since he'd arrived here. He'd been unforgivably slothful, hadn't accomplished nearly enough in the time that he'd been here, and that was starting to weigh down on his mind. He hadn't been doing anything worth noting, and that bothered him to no end. There was no excuse, no justification, for that. Even still, it would only hurt him if he focused too much on the past. He had to move forward. For that, he needed to clear his mind.
The only problem was that most of the games he found were American in origin. Monopoly, Candyland, Stratego... no, he didn't feel like those. Two were too competitive, too cut-throat- and particularly in the case of the latter, too similar to war-time scenarios for his tastes. To think that the modern era would glorify something as brutal and inhumane as war... no, he wanted to find something else. Something peaceful. Something constructive.
And what should he find but Carcassonne (http://en.wikipedia.org/wiki/Carcassonne_(board_game))? He'd liked the game ever since it had come out, and the idea of building a castle- even a French one!- appealed to his engineering talents. So, for now, he busily started arranging the cards and getting the pieces set out. He may have even whistled a bit under his breath, though that was clearly impossible. Ludwig never had that much fun. Right?